[Menhir-list] Error reporting

Francois Pottier Francois.Pottier at inria.fr
Fri Feb 11 14:52:12 CET 2011


Hi,

On Thu, Feb 10, 2011 at 04:15:22PM +0100, Rémi Dewitte wrote:
> I tried a simple modification in codeBackend.ml
> I replaced line 1623:
>           ERaise errorval
> By :
>           let s = Printf.sprintf "Node %d state %s isymbol %s"
>              (Lr1.number s)
>              (Lr0.print (Lr1.state s))
>              (match Lr1.incoming_symbol s with Some sym -> Symbol.print sym
> | None -> "-" )
>           in
>           EApp (EVar "failwith" , [(EStringConst s)])
> 
> But from preliminary tests, it does not give really accurate info probably
> because of how the LR parser works (as far as I understand it).

Yes, the state number and the incoming symbol do not help, and printing the
set of items represents too much information (the information you are looking
for is there, but not in a very explicit form).

You may wish to use the function acceptable_tokens, which I just implemented
for you (see attached lr1.ml and lr1.mli). I have not tested it, but it should
produce (an over-approximation of) the set of tokens that would not cause an
error at this point. Let me know if this helps.

Using failwith instead of raising the SyntaxError exception breaks the
existing error-handling mechanisms, but that's OK if you don't use them.

-- 
François Pottier
Francois.Pottier at inria.fr
http://gallium.inria.fr/~fpottier/
-------------- next part --------------
open Grammar

(* This module constructs an LR(1) automaton by following Pager's
   method, that is, by merging states on the fly when they are found
   to be (weakly) compatible. *)

(* Shift/reduce conflicts are silently resolved when (and only when)
   that is allowed in a clean way by user-specified priorities. This
   includes shift/reduce/reduce conflicts when (and only when) there
   is agreement that the shift action should be preferred. Conflicts
   that cannot be silently resolved in this phase will be reported,
   explained, and arbitrarily resolved immediately before code
   generation. *)

(* ------------------------------------------------------------------------- *)
(* Accessors. *)

(* This is the type of the automaton's nodes. *)

type node

module Node : Set.OrderedType with type t = node

module NodeSet : Set.S with type elt = node

module NodeMap : Map.S with type key = node

(* These are the automaton's entry states, indexed by the start productions. *)

val entry: node ProductionMap.t

(* Nodes are numbered sequentially from [0] to [n-1]. *)

val n: int
val number: node -> int

(* This provides access to the LR(1) state that a node stands for. *)

val state: node -> Lr0.lr1state

(* This converts a start node into the single item that it contains. *)

val start2item: node -> Item.t

(* This maps a node to its incoming symbol, that is, the symbol
   carried by all of the edges that enter this node. A node has zero
   incoming edges (and, thus, no incoming symbol) if and only if it is
   a start node. *)

val incoming_symbol: node -> Symbol.t option

(* This provides access to a node's transitions and reductions. *)

val transitions: node -> node SymbolMap.t
val reductions: node -> Production.index list TerminalMap.t

(* This inverts a mapping of tokens to productions into a mapping of
   productions to sets of tokens. *)

val invert : ProductionMap.key list TerminalMap.t -> TerminalSet.t ProductionMap.t

(* Computing which terminal symbols a state is willing to act upon.

   This function is currently unused, but could be used as part of an error
   reporting system. *)

val acceptable_tokens: node -> TerminalSet.t

(* Iteration over all nodes. The order in which elements are examined,
   and the order of [map]'s output list, correspond to the numeric
   indices produced by [number] above. *)

val fold: ('a -> node -> 'a) -> 'a -> 'a 
val map: (node -> 'a) -> 'a list

(* Breadth-first iteration over all edges. See [Breadth]. *)

val bfs: (bool -> node -> Symbol.t -> node -> unit) -> unit

(* Iteration over all edges that carry a certain symbol. Edges are
   grouped in families, where all edges in a single family have the
   same target node. [targets f accu symbol] invokes [f accu sources
   target] once for every family, where [sources] are the sources of
   the edges in the family and [target] is their common target. *)

val targets: ('a -> node list -> node -> 'a) -> 'a -> Symbol.t -> 'a

(* Iteration over all nodes with conflicts. [conflicts f] invokes [f
   toks node] once for every node [node] with a conflict, where [toks]
   are the tokens involved in the conflicts at that node. *)

val conflicts: (TerminalSet.t -> node -> unit) -> unit

(* [reverse_dfs goal] performs a reverse depth-first search through
   the automaton, starting at node [goal], and marking the nodes
   traversed. It returns a function that tells whether a node is
   marked, that is, whether a path leads from that node to the goal
   node. *)

val reverse_dfs: node -> (node -> bool)

(* ------------------------------------------------------------------------- *)
(* Modifications of the automaton. *)

(* This function performs default conflict resolution.

   First, it resolves standard (shift/reduce and reduce/reduce)
   conflicts (thus ensuring that the automaton is deterministic) by
   removing some reduction actions.

   Second, it resolves end-of-stream conflicts by ensuring that states
   that have a reduce action at the pseudo-token "#" have no other
   action.

   It is called after conflicts have been explained and before code
   generation takes place. The automaton is modified in place. *)

val default_conflict_resolution: unit -> unit

-------------- next part --------------
open Grammar

(* This module constructs an LR(1) automaton by following Pager's method, that
   is, by merging states on the fly when they are weakly compatible. *)

(* ------------------------------------------------------------------------ *)
(* Nodes. *)

type node = {

    (* A node number, assigned during construction. *)

    raw_number: int;

    (* A node number, assigned after conflict resolution has taken
       place and after inacessible nodes have been removed. This
       yields sequential numbers, from the client's point of view. *)

    mutable number: int;

    (* Each node is associated with a state. This state can change
       during construction as nodes are merged. *)

    mutable state: Lr0.lr1state;

    (* Each node carries information about its outgoing transitions
       and about its reductions. *)

    mutable transitions: node SymbolMap.t;
    mutable reductions: Production.index list TerminalMap.t;

    (* Tokens for which there are several possible behaviors are
       conflict tokens. *)

    mutable conflict_tokens: TerminalSet.t;

    (* Transitions are also stored in reverse, so as to allow reverse
       traversals of the automaton. *)

    mutable predecessors: node list;

    (* If a node has any incoming transitions, then they all carry
       the same symbol. This is it. *)

    mutable incoming_symbol: Symbol.t option;

    (* Transient marks are used during construction and traversal. *)

    mutable mark: Mark.t;

  }

module Node = struct
  type t = node
  let compare node1 node2 =
    node1.number - node2.number
end

module NodeSet =
  Set.Make (Node)

module NodeMap =
  Map.Make (Node)

(* ------------------------------------------------------------------------ *)

(* Output debugging information if [--follow-construction] is enabled. *)

let follow_transition (again : bool) (source : node) (symbol : Symbol.t) (state : Lr0.lr1state) =
  if Settings.follow then
    Printf.fprintf stderr
      "%s transition out of state r%d along symbol %s.\nProposed target state:\n%s"
      (if again then "Re-examining" else "Examining")
      source.raw_number
      (Symbol.print symbol)
      (Lr0.print_closure state)

let follow_state (msg : string) (node : node) (print : bool) =
  if Settings.follow then
    Printf.fprintf stderr
      "%s: r%d.\n%s\n"
      msg
      node.raw_number
      (if print then Lr0.print_closure node.state else "")

(* ------------------------------------------------------------------------ *)

(* The following two mutually recursive functions are invoked when the state
   associated with an existing node grows. The node's descendants are examined
   and grown into a fixpoint is reached.

   This work is performed in an eager manner: we do not attempt to build any
   new transitions until all existing nodes have been suitably grown. Indeed,
   building new transitions requires making merging decisions, and such
   decisions cannot be made on a sound basis unless all existing nodes have
   been suitably grown. Otherwise, one could run into a dead end where two
   successive, incompatible merging decisions are made, because the
   consequences of the first decision (growing descendant nodes) were not made
   explicit before the second decision was taken. This was a bug in versions
   of Menhir ante 20070520.

   Although I wrote this code independently, I later found out that it seems
   quite similar to the code in Karl Schimpf's Ph.D. thesis (1981), page 35.

   It is necessary that all existing transitions be explicit before the [grow]
   functions are called. In other words, if it has been decided that there will
   be a transition from [node1] to [node2], then [node1.transitions] must be
   updated before [grow] is invoked. *)

(* [grow node state] grows the existing node [node], if necessary, so that its
   associated state subsumes [state]. If this represents an actual (strict)
   growth, then [node]'s descendants are grown as well. *)

let rec grow node state =
  if Lr0.subsume state node.state then
    follow_state "Target state is unaffected" node false
   else begin

     (* In versions of Menhir prior to June 2008, I wrote this:

	  If I know what I am doing, then the new state that is being
	  merged into the existing state should be compatible, in
	  Pager's sense, with the existing node. In other words,
	  compatibility should be preserved through transitions.

        and the code contained this assertion:

	  assert (Lr0.compatible state node.state);
	  assert (Lr0.eos_compatible state node.state);

	However, this was wrong. See, for instance, the sample grammars
	cocci.mly and boris-mini.mly. The problem is particularly clearly
	apparent in boris-mini.mly, where it only involves inclusion of
	states -- the definition of Pager's weak compatibility does not
	enter the picture. Here is, roughly, what is going on.

	Assume we have built some state A, which, along some symbol S,
	has a transition to itself. This means, in fact, that computing
	the successor of A along S yields a *subset* of A, that is,
	succ(A, S) <= A.

	Then, we wish to build a new state A', which turns out to be a
	superset of A, so we decide to grow A. (The fact that A is a
	subset of A' implies that A and A' are Pager-compatible.) As
	per the code below, we immediately update the state A in place,
	to become A'. Then, we inspect the transition along symbol S.
	We find that the state succ(A', S) must be merged into A'.

	In this situation, the assertions above require succ(A', S)
	to be compatible with A'. However, this is not necessarily
	the case. By monotonicity of succ, we do have succ(A, S) <=
	succ(A', S). But nothing says that succ(A', S) are related
	with respect to inclusion, or even Pager-compatible. The
	grammar in boris-mini.mly shows that they are not.

     *)

    (* Grow [node]. *)

    node.state <- Lr0.union state node.state;
    follow_state "Growing existing state" node true;

    (* Grow [node]'s successors. *)

    grow_successors node

  end

(* [grow_successors node] grows [node]'s successors. *)

(* Note that, if there is a cycle in the graph, [grow_successors] can be
   invoked several times at a single node [node], with [node.state] taking on
   a new value every time. In such a case, this code should be correct,
   although probably not very efficient. *)

and grow_successors node =
  SymbolMap.iter (fun symbol (successor_node : node) ->
    let successor_state = Lr0.transition symbol node.state in
    follow_transition true node symbol successor_state;
    grow successor_node successor_state
  ) node.transitions

(* ------------------------------------------------------------------------ *)

(* Data structures maintained during the construction of the automaton. *)

(* A queue of pending nodes, whose outgoing transitions have not yet
   been built. *)

let queue : node Queue.t =
  Queue.create()

(* A mapping of LR(0) node numbers to lists of nodes. This allows us to
   efficiently find all existing nodes that are core-compatible with a
   newly found state. *)

let map : node list array =
  Array.create Lr0.n []

(* A counter that allows assigning raw numbers to nodes. *)

let num =
  ref 0

(* ------------------------------------------------------------------------ *)

(* [create state] creates a new node that stands for the state [state].
   It is expected that [state] does not subsume, and is not subsumed by,
   any existing state. *)

let create (state : Lr0.lr1state) : node =

  (* Allocate a new node. *)

  let node = {
    state = state;
    transitions = SymbolMap.empty;
    reductions = TerminalMap.empty;
    conflict_tokens = TerminalSet.empty;
    raw_number = Misc.postincrement num;
    number = 0; (* temporary placeholder *)
    mark = Mark.none;
    predecessors = [];
    incoming_symbol = None;
  } in

  (* Update the mapping of LR(0) cores to lists of nodes. *)

  let k = Lr0.core state in
  assert (k < Lr0.n);
  map.(k) <- node :: map.(k);

  (* Enqueue this node for further examination. *)

  Queue.add node queue;

  (* Debugging output. *)

  follow_state "Creating a new state" node false;

  (* Return the freshly created node. *)

  node

(* ------------------------------------------------------------------------ *)

(* Materializing a transition turns its target state into a (fresh or
   existing). There are three scenarios: the proposed new state can be
   subsumed by an existing state, compatible with an existing state, or
   neither. *)

exception Subsumed of node

exception Compatible of node

let materialize (source : node) (symbol : Symbol.t) (target : Lr0.lr1state) : unit =
  try

    (* Debugging output. *)

    follow_transition false source symbol target;

    (* Find all existing core-compatible states. *)

    let k = Lr0.core target in
    assert (k < Lr0.n);
    let similar = map.(k) in

    (* Check whether one of these states subsumes the candidate new state. If
       so, there is no need to create a new node: just reuse the existing
       one. *)

    (* 20110124: require error compatibility in addition to subsumption. *)

    List.iter (fun node ->
      if Lr0.subsume target node.state &&
         Lr0.error_compatible target node.state then
	raise (Subsumed node)
    ) similar;

    (* Check whether one of the existing states is compatible, in Pager's
       sense, with the new state. If so, there is no need to create a new
       state: just merge the new state into the existing one. *)

    (* 20110124: require error compatibility in addition to the existing
       compatibility criteria. *)

    if Settings.pager then
      List.iter (fun node ->
	if Lr0.compatible target node.state &&
	   Lr0.eos_compatible target node.state &&
	   Lr0.error_compatible target node.state then
	  raise (Compatible node)
      ) similar;

    (* Both of the above checks have failed. Create a new node. Two states
       that are in the subsumption relation are also compatible. This implies
       that the newly created node does not subsume any existing states. *)

    source.transitions <- SymbolMap.add symbol (create target) source.transitions

  with

  | Subsumed node ->

      (* Join an existing target node. *)

      follow_state "Joining existing state" node false;
      source.transitions <- SymbolMap.add symbol node source.transitions

  | Compatible node ->

      (* Join and grow an existing target node. It seems important that the
	 new transition is created before [grow_successors] is invoked, so
	 that all transition decisions made so far are explicit. *)

      node.state <- Lr0.union target node.state;
      follow_state "Joining and growing existing state (Pager says, fine)" node true;
      source.transitions <- SymbolMap.add symbol node source.transitions;
      grow_successors node

(* ------------------------------------------------------------------------ *)

(* The actual construction process. *)

(* Populate the queue with the start nodes and store them in an array. *)

let entry : node ProductionMap.t =
  ProductionMap.map (fun (k : Lr0.node) ->
    create (Lr0.start k)
  ) Lr0.entry

(* Pick a node in the queue, that is, a node whose transitions have not yet
   been built. Build these transitions, and continue. *)

(* Note that building a transition can cause existing nodes to grow, so
   [node.state] is not necessarily invariant throughout the inner loop. *)

let () =
  Misc.qiter (fun node ->
    List.iter (fun symbol ->
      materialize node symbol (Lr0.transition symbol node.state)
    ) (Lr0.outgoing_symbols (Lr0.core node.state))
  ) queue

(* Record how many nodes were constructed. *)

let n =
  !num

let () =
  Error.logA 1 (fun f -> Printf.fprintf f "Built an LR(1) automaton with %d states.\n" !num)

(* ------------------------------------------------------------------------ *)
(* We now perform one depth-first traversal of the automaton,
   recording predecessor edges, numbering nodes, sorting nodes
   according to their incoming symbol, building reduction tables, and
   finding out which nodes have conflicts. *)

(* A count of all nodes. *)

let () =
  num := 0

(* A list of all nodes. *)

let nodes : node list ref =
  ref []

(* A list of nodes with conflicts. *)

let conflict_nodes : node list ref =
  ref []

(* Counts of nodes with shift/reduce and reduce/reduce conflicts. *)

let shift_reduce =
  ref 0

let reduce_reduce =
  ref 0

(* Count of the shift/reduce conflicts that could be silently
   resolved. *)

let silently_solved =
  ref 0

(* A mapping of symbols to lists of nodes that admit this incoming
   symbol. *)

let incoming : node list SymbolMap.t ref =
  ref SymbolMap.empty

(* Go ahead. *)

let () =

  let marked = Mark.fresh() in

  let rec visit node =
    if not (Mark.same node.mark marked) then begin
      node.mark <- marked;
      nodes := node :: !nodes;

      (* Number this node. *)

      let number = !num in
      num := number + 1;
      node.number <- number;

      (* Insertion of a new reduce action into the table of reductions. *)

      let addl prod tok reductions =
	let prods =
	  try
	    TerminalMap.lookup tok reductions
	  with Not_found ->
	    []
	in
	TerminalMap.add tok (prod :: prods) reductions
      in

      (* Build the reduction table. Here, we gather all potential
         reductions, without attempting to solve shift/reduce
         conflicts on the fly, because that would potentially hide
         shift/reduce/reduce conflicts, which we want to be aware
         of. *)

      let reductions =
	List.fold_left (fun reductions (toks, prod) ->
	  TerminalSet.fold (addl prod) toks reductions
        ) TerminalMap.empty (Lr0.reductions node.state)
      in

      (* Detect conflicts. Attempt to solve shift/reduce conflicts
	 when unambiguously allowed by priorities. *)

      let has_shift_reduce = ref false
      and has_reduce_reduce = ref false in

      node.reductions <-
	TerminalMap.fold (fun tok prods reductions ->
	  if SymbolMap.mem (Symbol.T tok) node.transitions then begin

	    (* There is a transition in addition to the reduction(s). We
	       have (at least) a shift/reduce conflict. *)

	    assert (not (Terminal.equal tok Terminal.sharp));
	    match prods with
	    | [] ->
		assert false
	    | [ prod ] ->
		begin

		  (* This is a single shift/reduce conflict. If priorities tell
		     us how to solve it, we follow that and modify the automaton. *)

		  match Precedence.shift_reduce tok prod with

		  | Precedence.ChooseShift ->

		      (* Suppress the reduce action. *)

		      incr silently_solved;
		      reductions

		  | Precedence.ChooseReduce ->

		      (* Record the reduce action and suppress the shift transition.
			 The automaton is modified in place. This can have the subtle
			 effect of making some nodes unreachable. Any conflicts in these
			 nodes will then be ignored (as they should be). *)

		      incr silently_solved;
		      node.transitions <- SymbolMap.remove (Symbol.T tok) node.transitions;
		      TerminalMap.add tok prods reductions

		  | Precedence.ChooseNeither ->

		      (* Suppress the reduce action and the shift transition. *)

		      incr silently_solved;
		      node.transitions <- SymbolMap.remove (Symbol.T tok) node.transitions;
		      reductions

		  | Precedence.DontKnow ->

		      (* Priorities don't allow concluding. Record the
			 existence of a shift/reduce conflict. *)

		      node.conflict_tokens <- Grammar.TerminalSet.add tok node.conflict_tokens;
		      has_shift_reduce := true;
		      TerminalMap.add tok prods reductions

		end

	    | prod1 :: prod2 :: _ ->

		(* This is a shift/reduce/reduce conflict. If the priorities
		   are such that each individual shift/reduce conflict is solved
		   in favor of shifting or in favor of neither, then solve the entire
		   composite conflict in the same way. Otherwise, report the conflict. *)

		let choices = List.map (Precedence.shift_reduce tok) prods in

		if List.for_all (fun choice ->
		  match choice with
		  | Precedence.ChooseShift -> true
		  | _ -> false
                ) choices then begin

		  (* Suppress the reduce action. *)

		  silently_solved := !silently_solved + List.length prods;
		  reductions

		end
		else if List.for_all (fun choice ->
		  match choice with
		  | Precedence.ChooseNeither -> true
		  | _ -> false
                ) choices then begin

		  (* Suppress the reduce action and the shift transition. *)

		  silently_solved := !silently_solved + List.length prods;
		  node.transitions <- SymbolMap.remove (Symbol.T tok) node.transitions;
		  reductions

		end
		else begin

		  (* Record a shift/reduce/reduce conflict. Keep all reductions. *)

		  node.conflict_tokens <- Grammar.TerminalSet.add tok node.conflict_tokens;
		  has_shift_reduce := true;
		  has_reduce_reduce := true;
		  TerminalMap.add tok prods reductions

		end

	  end
	  else
	    let () = 
	      match prods with
	      | []
	      | [ _ ] ->
		  ()
	      | prod1 :: prod2 :: _ ->

		  (* There is no transition in addition to the reduction(s). We
		     have a pure reduce/reduce conflict. Do nothing about it at
		     this point. *)

		  node.conflict_tokens <- Grammar.TerminalSet.add tok node.conflict_tokens;
		  has_reduce_reduce := true

	    in
	    TerminalMap.add tok prods reductions

      ) reductions TerminalMap.empty;

      (* Record statistics about conflicts. *)

      if not (TerminalSet.is_empty node.conflict_tokens) then begin
	conflict_nodes := node :: !conflict_nodes;
	if !has_shift_reduce then
	  incr shift_reduce;
	if !has_reduce_reduce then
	  incr reduce_reduce
      end;

      (* Continue the depth-first traversal. Record predecessors edges
         as we go. No ancestor appears twice in a list of
         predecessors, because two nodes cannot be related by two
         edges that carry distinct symbols. *)

      SymbolMap.iter (fun symbol son ->
        begin
	  match son.incoming_symbol with
	  | None ->
	      son.incoming_symbol <- Some symbol;
	      let others =
		try
		  SymbolMap.find symbol !incoming
		with Not_found ->
		  []
	      in
	      incoming := SymbolMap.add symbol (son :: others) !incoming
	  | Some symbol' ->
	      assert (Symbol.equal symbol symbol')
	end;
	son.predecessors <- node :: son.predecessors;
	visit son
      ) node.transitions
    end
  in
  
  ProductionMap.iter (fun _ node -> visit node) entry

let nodes =
  List.rev !nodes (* list is now sorted by increasing node numbers *)

let conflict_nodes =
  !conflict_nodes

let incoming =
  !incoming

let () =
  if !silently_solved = 1 then
    Error.logA 1 (fun f -> Printf.fprintf f "One shift/reduce conflict was silently solved.\n")
  else if !silently_solved > 1 then
    Error.logA 1 (fun f -> Printf.fprintf f "%d shift/reduce conflicts were silently solved.\n" !silently_solved);
  if !num < n then
    Error.logA 1 (fun f -> Printf.fprintf f "Only %d states remain after resolving shift/reduce conflicts.\n" !num)

let () =
  Grammar.diagnostics()

let n =
  !num

(* ------------------------------------------------------------------------ *)
(* Breadth-first iteration over all nodes. *)

let bfs =
  let module B = Breadth.Make (struct
    type vertex = node
    type label = Symbol.t
    let set_mark node m = node.mark <- m
    let get_mark node = node.mark
    let entry f = ProductionMap.iter (fun _ node -> f node) entry
    let successors f node = SymbolMap.iter f node.transitions
  end) in
  B.search

(* ------------------------------------------------------------------------ *)
(* Iteration over all nodes. *)

let fold f accu =
  List.fold_left f accu nodes

let map f =
  List.map f nodes

(* -------------------------------------------------------------------------- *)
(* Our output channel. *)

let out =
  lazy (open_out (Settings.base ^ ".automaton"))

(* ------------------------------------------------------------------------ *)
(* If requested, dump a verbose description of the automaton. *)

let () =
  Time.tick "Construction of the LR(1) automaton";
  if Settings.dump then begin
    fold (fun () node ->
      let out = Lazy.force out in
      Printf.fprintf out "State %d%s:\n%s"
	node.number
	(if Settings.follow then Printf.sprintf " (r%d)" node.raw_number else "")
	(Lr0.print node.state);
      SymbolMap.iter (fun symbol node ->
	Printf.fprintf out "-- On %s shift to state %d\n"
	  (Symbol.print symbol) node.number
      ) node.transitions;
      TerminalMap.iter (fun tok prods ->
	List.iter (fun prod ->
	  (* TEMPORARY factoriser les symboles qui conduisent a reduire une meme production *)
	  Printf.fprintf out "-- On %s " (Terminal.print tok);
	  match Production.classify prod with
	  | Some nt ->
	      Printf.fprintf out "accept %s\n" (Nonterminal.print false nt)
	  | None ->
	      Printf.fprintf out "reduce production %s\n" (Production.print prod)
	) prods
      ) node.reductions;
      if not (TerminalSet.is_empty node.conflict_tokens) then
	Printf.fprintf out "** Conflict on %s\n" (TerminalSet.print node.conflict_tokens);
      Printf.fprintf out "\n%!"
    ) ();
    Time.tick "Dumping the LR(1) automaton"
  end

(* ------------------------------------------------------------------------ *)
(* [reverse_dfs goal] performs a reverse depth-first search through
   the automaton, starting at node [goal], and marking the nodes
   traversed. It returns a function that tells whether a node is
   marked, that is, whether a path leads from that node to the goal
   node. *)

let reverse_dfs goal =

  let mark = Mark.fresh() in

  let marked node =
    Mark.same node.mark mark
  in

  let rec visit node =
     if not (marked node) then begin
       node.mark <- mark;
       List.iter visit node.predecessors
     end
  in

  visit goal;
  marked

(* ------------------------------------------------------------------------ *)
(* Iterating over all nodes that are targets of edges carrying a
   certain symbol. The sources of the corresponding edges are also
   provided. *)

let targets f accu symbol =
  let targets =
    try
      SymbolMap.find symbol incoming
    with Not_found ->
      (* There are no incoming transitions on the start symbols. *)
      []
  in
  List.fold_left (fun accu target ->
    f accu target.predecessors target
  ) accu targets

(* ------------------------------------------------------------------------ *)
(* Converting a start node into the single item that it contains. *)

let start2item node =
  let state : Lr0.lr1state = node.state in
  let core : Lr0.node = Lr0.core state in
  let items : Item.Set.t = Lr0.items core in
  assert (Item.Set.cardinal items = 1);
  Item.Set.choose items

(* ------------------------------------------------------------------------ *)
(* Accessors. *)

let number node =
  node.number

let state node =
  node.state

let transitions node =
  node.transitions

let reductions node =
  node.reductions

let conflicts f =
  List.iter (fun node ->
    f node.conflict_tokens node
  ) conflict_nodes

let incoming_symbol node =
  node.incoming_symbol

(* ------------------------------------------------------------------------ *)

(* This inverts a mapping of tokens to productions into a mapping of
   productions to sets of tokens. *)

(* This is needed, in [CodeBackend], to avoid producing two (or more)
   separate branches that call the same [reduce] function. Instead,
   we generate just one branch, guarded by a [POr] pattern. *)

let invert reductions : TerminalSet.t ProductionMap.t =
  TerminalMap.fold (fun tok prods inverse ->
    let prod = Misc.single prods in
    let toks =
      try
	ProductionMap.lookup prod inverse
      with Not_found ->
	TerminalSet.empty
    in
    ProductionMap.add prod (TerminalSet.add tok toks) inverse
  ) reductions ProductionMap.empty
    
(* ------------------------------------------------------------------------ *)
(* Computing which terminal symbols a state is willing to act upon.

   This function is currently unused, but could be used as part of an error
   reporting system.

   One must keep in mind that, due to the merging of states, a state might be
   willing to perform a reduction on a certain token, yet the reduction can
   take us to another state where this token causes an error. In other words,
   the set of terminal symbols that is computed here is really an
   over-approximation of the set of symbols that will not cause an error. And
   there seems to be no way of performing an exact computation, as we would
   need to know not only the current state, but the contents of the stack as
   well. *)

let acceptable_tokens (s : node) =

  (* If this state is willing to act on the error token, ignore it -- we do
     not wish to report that an error would be accepted in this state :-) *)

  let transitions =
    SymbolMap.remove (Symbol.T Terminal.error) (transitions s)
  and reductions =
    TerminalMap.remove Terminal.error (reductions s)
  in

  (* Accumulate the tokens carried by outgoing transitions. *)

  let covered =
    SymbolMap.fold (fun symbol _ covered ->
      match symbol with
      | Symbol.T tok ->
	  TerminalSet.add tok covered
      | Symbol.N _ ->
	  covered
    ) transitions TerminalSet.empty
  in

  (* Accumulate the tokens that permit reduction. *)

  let covered =
    ProductionMap.fold (fun _ toks covered ->
      TerminalSet.union toks covered
    ) (invert reductions) covered
  in

  (* That's it. *)

  covered

(* ------------------------------------------------------------------------ *)
(* Report statistics. *)

let () =
  if !shift_reduce = 1 then
    Error.warning "one state has shift/reduce conflicts."
  else if !shift_reduce > 1 then
    Error.warning (Printf.sprintf "%d states have shift/reduce conflicts." !shift_reduce);
  if !reduce_reduce = 1 then
    Error.warning "one state has reduce/reduce conflicts."
  else if !reduce_reduce > 1 then
    Error.warning (Printf.sprintf "%d states have reduce/reduce conflicts." !reduce_reduce)

(* ------------------------------------------------------------------------ *)
(* When requested by the code generator, apply default conflict
   resolution to ensure that the automaton is deterministic. *)

(* [best prod prods] chooses which production should be reduced
   among the list [prod :: prods]. It fails if no best choice
   exists. *)

let rec best choice = function
  | [] ->
      choice
  | prod :: prods ->
      match Precedence.reduce_reduce choice prod with
      | Some choice ->
	  best choice prods
      | None ->
	  Error.signalN
	    (Production.positions choice @ Production.positions prod)
	    (Printf.sprintf
	       "will not resolve reduce/reduce conflict between\n\
                productions that originate in distinct source files:\n%s\n%s"
                  (Production.print choice)
                  (Production.print prod));
	  choice (* dummy *)

(* Go ahead. *)

let default_conflict_resolution () =

  let shift_reduce =
    ref 0
  and reduce_reduce =
    ref 0
  in

  List.iter (fun node ->

    node.reductions <-
      TerminalMap.fold (fun tok prods reductions ->
	try
	  let (_ : node) =
	    SymbolMap.find (Symbol.T tok) node.transitions
	  in
	  (* There is a transition at this symbol, so this
	     is a (possibly multiway) shift/reduce conflict.
	     Resolve in favor of shifting by suppressing all
	     reductions. *)
	  shift_reduce := List.length prods + !shift_reduce;
          reductions
	with Not_found ->
	  (* There is no transition at this symbol. Check
	     whether we have multiple reductions. *)
	  match prods with
	  | [] ->
	      assert false
	  | [ _ ] ->
	      TerminalMap.add tok prods reductions
	  | prod :: ((_ :: _) as prods) ->
	      (* We have a reduce/reduce conflict. Resolve, if
		 possible, in favor of a single reduction.
	         This reduction must be preferrable to each
	         of the others. *)
	      reduce_reduce := List.length prods + !reduce_reduce;
	      TerminalMap.add tok [ best prod prods ] reductions

      ) node.reductions TerminalMap.empty

  ) conflict_nodes;

  if !shift_reduce = 1 then
    Error.warning "one shift/reduce conflict was arbitrarily resolved."
  else if !shift_reduce > 1 then
    Error.warning (Printf.sprintf "%d shift/reduce conflicts were arbitrarily resolved." !shift_reduce);
  if !reduce_reduce = 1 then
    Error.warning "one reduce/reduce conflict was arbitrarily resolved."
  else if !reduce_reduce > 1 then
    Error.warning (Printf.sprintf "%d reduce/reduce conflicts were arbitrarily resolved." !reduce_reduce);

  (* Now, ensure that states that have a reduce action at the
     pseudo-token "#" have no other action. *)

  let ambiguities =
    ref 0
  in

  fold (fun () node ->
    
    try
      let prods, reductions = TerminalMap.lookup_and_remove Terminal.sharp node.reductions in
      let prod = Misc.single prods in

      (* This node has a reduce action at "#". Determine whether there
	 exist other actions. If there exist any other actions,
	 suppress this reduce action, and signal an ambiguity.

	 We signal an ambiguity even in the case where all actions at
	 this node call for reducing a single production. Indeed, in
	 that case, even though we know that this production must be
	 reduced, we do not know whether we should first discard the
	 current token (and call the lexer). *)

      let has_ambiguity = ref false in
      let toks = ref TerminalSet.empty in

      TerminalMap.iter (fun tok prods ->
	node.reductions <- reductions;
	has_ambiguity := true;
	toks := TerminalSet.add tok !toks
      ) reductions;

      SymbolMap.iter (fun symbol _ ->
	match symbol with
	| Symbol.N _ ->
	    ()
	| Symbol.T tok ->
	    node.reductions <- reductions;
	    has_ambiguity := true;
	    toks := TerminalSet.add tok !toks
      ) node.transitions;

      if !has_ambiguity then begin
	incr ambiguities;
	if Settings.dump then begin
	  Printf.fprintf (Lazy.force out)
	    "State %d has an end-of-stream conflict. There is a tension between\n\
	     (1) %s\n\
	     without even requesting a lookahead token, and\n\
	     (2) checking whether the lookahead token is %s%s,\n\
             which would require some other action.\n\n"
            (number node)
            (match Production.classify prod with
	    | Some nt ->
		Printf.sprintf "accepting %s" (Nonterminal.print false nt)
	    | None ->
		Printf.sprintf "reducing production %s" (Production.print prod))
            (if TerminalSet.cardinal !toks > 1 then "one of " else "")
            (TerminalSet.print !toks)
	end
      end

    with Not_found ->
      ()

  ) ();

  if !ambiguities = 1 then
    Error.warning "one state has an end-of-stream conflict."
  else if !ambiguities > 1 then
    Error.warning (Printf.sprintf "%d states have an end-of-stream conflict." !ambiguities);

  (* If any fatal error was signaled above, stop now. *)

  if Error.errors() then
    exit 1



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